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#511 |
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Member
Join Date: Jul 2007
Home MUD: Lost Souls
Posts: 195
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Re: The Non-Cold Non-Hard Non-Facts
My post was nothing to do with Valg. It's to do with a point you keep harping on that's entirely ad hominem: "this is just admins, not players". Even if it were true, it's out of bounds, and you've been getting a free pass on it. That's over.
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#512 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
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I seriously wonder if you actually read before you post. No one got a "free pass". You act like this is some poor dramatic scene in a badly roleplayed mud. Read my posts and the reasons for my replies. Each reply has been in direct response to my research and statements being challenged. They aren't offensive, they aren't dramatic, they are simple facts based on information at hand. When I'm wrong, I'm happy to be clear on it. When someone says "nothing has been proven" I'm happy to provide information to the contrary. If you make another wild dramatic post like "You will get no more free passes on it. It's Over man!!!". I will be happy to respond. And hopefully with some factual basis. |
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#513 |
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Member
Join Date: Jul 2007
Home MUD: Lost Souls
Posts: 195
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Re: The Non-Cold Non-Hard Non-Facts
Do you even know what ad hominem means? It's not a description based on whether something is offensive or dramatic. It means addressing the people making the arguments, not the arguments themselves. Your two big hobby horses right now, "it's admins not players" and "onoz sock puppets", are both pure ad hominem.
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#514 | ||
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
Quote:
As for what I stated before. I was responding to direct challenges to my posts that were incorrect. What part of "responding to posts" are you having trouble with? Pointing the finger of "ad hominem" as if you are some director of a high school debate team is irrellevant when the argument is about a response to a post and the value in that post and argument. The fact remains that the "controllers" (call them admin, call them players, call them puppets, call them robots) of several muds who have a certain view on what "Free" means, are arguing against "controllers" of commercial muds that view it differently. The line is very clear in the sand. The reasons for each side are also clear. The supposed "guise" that this is about what "players" want is a complete farce. THAT is the point I'm making. It is relevant, it has value, it is not an argument to take away from the thread. It is an argument that has merit. Why is it that you cannot even address that perhaps there are motivations to this thread? I clearly see them. I'm not against stating my motivations clearly: my motivation is to be against a set of boxes that are being proported as "wanted by players" when there is zero proof of that, but rather are being toted as a device for gain by some muds and loss by others. My motivation is to give a more clear better choice for all "controllers" not just the ones that have their mud set to the most advantage position in such a search. I wish to be fair to both free and commercial muds. I think that IRE and Threshold are very clear about their commercial costs associated to players. And both sets of games are free to play. I posted early on to glean more motivation clarity when I asked which button each mud would check. Very few answered this post. You yourself have come out and said the following: Quote:
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#515 | |
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Member
Join Date: Jul 2007
Home MUD: Lost Souls
Posts: 195
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Quote:
The question of why I'm the only one who will call you on the same behavior is left as an exercise for the interested student. |
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#516 |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
Just for clarification I would like to post a recant on my alledgement of Arabis' motivations in posting. Sorry about that Arabis if I used your posts as an example of possible foul play. I have sent Arabis a pm, but thought it fair to help clear that up openly.
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#517 | |
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Member
Join Date: Sep 2007
Location: Emily's Shop
Posts: 60
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Re: The Non-Cold Non-Hard Non-Facts
Quote:
Are you really trying to claim that this is "zero proof"? What exactly is your evidence that players would be actively harmed by being given a search option they do not currently possess? You and Threshold can harp on as much as you like about the alleged agenda of non-commercial MUD admins, but unfortunately the more you do, the more it rebounds on you. Let us suppose that it really is true that preventing admins from advertising MUDs as "free" when they aren't would provide a marketing advantage to the admins of MUDs that actually are free. If that is the case then, by your own logic, admins of pay-for-perks MUDs would retain an existing marketing advantage by retaining the status quo. Therefore, by your own logic, we should ignore the opinion of anyone who is the admin of a pay-for-perks MUD, because they are simply advocating a position which benefits them financially rather than thinking of what is good for the players. I'm afraid you can't have it both ways: you're either right or you're wrong, and if you're right then you disqualify yourself from the thread by the same argument. |
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#518 | ||||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Re: Obfuscation
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Further, it IS possible for an admin to actually enforce these rules 100%. It IS possible to monitor all communication in-game and enforce a policy that bans certain types of communication (OOC, x-rated, whatever). That's not the case for RMT/first-party sales. An admin can never honestly say it doesn't happen in his MUD because it doesn't happen in his MUD. It happens outside of it - outside of both his control and knowledge. Quote:
I'd argue that real-money transactions are basically the same in that they don't directly affect you if you don't see it, but I suspect I'm in a minority there. The argument being implicitly put forth by many posters is that it does affect you even if you don't see it. Allowing a MUD to check a box that says that something completely outside of the scope of their knowledge and control (since it happens out of the game) is not happening is a little bit...off. Taking a cue from another current discussion on TMS about IM in RP enforced games, it would be completely dishonest for a MUD to claim that players aren't sharing IC information via IM. The admins have no way of detecting it or knowing it. Quote:
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Discussing the facts behind the reality of running online games is not "confusing" the issue. You may be uncomfortable with those facts (such as that it is not possible to honestly claim that money doesn't affect gameplay) but that doesn't change them. You may feel it's convenient to discard some facts or avoiding certain lines of questioning because it makes arriving at a conclusion more difficult (or maybe I'm misreading what you're saying), but I don't really believe it's in anyone's best interest to arrive at a legitimate conclusion that way. --matt |
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#519 | ||
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
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Again, who said anything about players being harmed. What are you talking about Shasarak? |
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#520 | ||
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Re: The Cold Hard Facts
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--matt |
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#521 | |
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Senior Member
Join Date: Oct 2002
Name: Chris
Location: Wolverhampton, UK
Posts: 357
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Re: The Non-Cold Non-Hard Non-Facts
Quote:
![]() Since the change to the new forum software on 1st July, of the 3671 members we have listed 3122 have never used the forum. You can tell because their "Last Visit" time is displayed as 01-01-1970. So I think it's fairly safe to count them out, leaving us with 549 members. Of those, only 97 have posted somewhere on the forum since this topic started on the 22nd August. Why did I do this? I was bored! Then you have to take out people who only joined to post adverts for their MUD or to ask for staff, or to ask a question or two, and haven't taken part in any discussions. I have no idea how to work that out save by going through all 549 and seeing what they've posted. I'm not THAT bored! It does mean that your 5 or 6 is 0.11% of 549 rather than 0.016% of 3671 There's also been 35 participants in this thread and I'm sure more than 5 or 6 spoke up for the 5 option system... If you're feeling generous and will grant me that half have spoken in favour of it, that's 17 which is 17.5% of the 97 people who've posted on the forum since this topic appeared.General Elections in the UK at the moment seem to have around a 65% turnout rate, which means 35% of the people don't really care or think their opinion won't change anything. If we use this as a our number of posters who only came here to post adverts etc, 97 becomes 58 (rounded up). So of a possible 58 participants, 17 who said yes constitute 29%! Not a majority, but not a small number either... What does all this go to show? Statistics are a pile of crap which shouldn't be believed and I'm one bored moderator ![]() Disclaimer: This post was mainly meant as a joke. Since my attempt at warning you all from attacking each other didn't work I thought I'd try distraction! If that doesn't work it's the NERFHAMMER for you lot ![]() Last edited by Xerihae : 09-29-2007 at 05:33 AM. Reason: Clarification |
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#522 | |
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Moderator
Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,160
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Re: The Non-Cold Non-Hard Non-Facts
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--matt |
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#523 |
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Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,019
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Re: The Non-Cold Non-Hard Non-Facts
"Going ad hominem" ... *chuckle*
I love irony. Last edited by Threshold : 09-29-2007 at 02:51 AM. |
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#524 | |
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Senior Member
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 523
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Re: The Non-Cold Non-Hard Non-Facts
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When you say 'members', do you mean 'registered members' or just 'visitors'? So only 549 'members' out of 3671 have ever used the Forum? Does that mean that they never even entered the Forums to read the discussions, or that they just never posted there? And are there any statistics over how many of the visitors that actually use the other utilities provided by the website, and how many that just click the vote button and then leave? There are way too many Mud-related sites on the net to keep track of, and most of them have voting lists, obviously to attract 'traffic'. Most of those Top lists look completely different, which in turn makes their value very disputable. And is a 'traffic' that never gets further than the voting button really a traffic that counts? To me the Discussion Boards have always been what makes me come back to - or leave - a Website. Apart from some very specialized sites - (like for instance Mudlab and CWG) - so far TMC and TMS are the only ones that have discussions interesting enough to attract my attention for any length of time. True, the quality of the discussions varies over time. TMS was pretty dead for several years, but seems to have been successfully revived, while TMC, who always has had - and still has - very lively discussions, seems to have degenerated a bit, since most of the threads there have a low signal to noise ratio lately. Still, this could - and probably will - swing again. If you feel bored again, it would be interesting to see some more statistics. |
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#525 | |
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Senior Member
Join Date: Oct 2002
Name: Chris
Location: Wolverhampton, UK
Posts: 357
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Re: The Non-Cold Non-Hard Non-Facts
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Only 549 members have ever been on this forum since the new software was added. Anyone with a Last Visit date of 01-01-1970 has never logged in to the forum since the 1st July when their old user accounts were imported to the new system. Of those 549, only 134 have actually posted at least once since the change. What they posted I don't know, although 134 is a lot less to go through to see whether they've just posted adverts or not so I might get bored enough to do it at some point. Whether the other statistics exist I have no idea, you'd have to ask Lasher. The only ones I've been using have been from perusing the members list and using the advanced search function, which is open to everyone I believe ![]() And the_logos, I changed a bit in my first post to indicate forum use and not site visits However, it could be argued that those users of the site who care enough to have their opinion of the site or issues to do with MUDding in general noted would join the forum. The rest are part of the "we don't care/doesn't affect us/have no opinion" majority I guess. |
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#526 | |
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Member
Join Date: Sep 2007
Location: Emily's Shop
Posts: 60
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Re: The Non-Cold Non-Hard Non-Facts
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Or are you in fact arguing for purely selfish reasons and you couldn't care less about what benefits players doing TMS searches? |
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#527 | ||
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Moderator
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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Re: The Non-Cold Non-Hard Non-Facts
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Even if this thread was all admins, why would that make them incorrect? Why not address the substance of the matter-- the current search option is so vague as to lump nearly all MUDs in one category? Quote:
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#528 | |
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Member
Join Date: Aug 2002
Location: Midwest
Home MUD: Scourge of Time
Posts: 89
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Re: The Non-Cold Non-Hard Non-Facts
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The only other reason I can think of is that muds would be harmed. There have been other arguements as well, however those arguements could be applied to much of the existing search criteria. |
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#529 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
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[ ] Payment and/or donations required to play. Already this is a bad model as it groups donations with payment. You can't require a donation for a service. If so, it is no longer a donation. [ ] Payment and/or donations required to access some content. What does this mean. Some content? What content? You mean I'd check this if you can't access the forums without donation? What about registration? Again hard to define. [ ] Payment and/or donations accepted, has results in-game. This is odd as well. What results? Who would check this box? What do we define as a result? And what do we define as a payment or donation? This is the crux of the argument. [ ] Payment and/or donations accepted, no results in-game. Anyone could check this box if they interpret this the way they wish. Who could say they really have zero results in a game when a player donates $2000.00. Be serious. Again the argument about what is a result has been gone over numerous times to no avail. [ ] Neither payment nor donations accepted. This is the endall be all. Again the reason I'm for the 2 box system. Either you have some form of payment in your game or you do not. Very simple. Very direct. No grey areas to mess with. [sarcasm]Yeah that's it Shasarak. I don't want to help any players in TMS searches. In fact, if I could stop players from finding NW that would be great.[/sarcasm] |
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#530 | |||
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Member
Join Date: Apr 2006
Posts: 30
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Re: What does "Free" Mean?
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It’s right there on the front page, but hidden under a link that to most potential players implies content that is uninteresting to them. *shrug* You obviously want the info about your perks system to be easily available, once the players know about it, otherwise you would not sell many credits. You also obviously do not want new players to know about it too soon, probably in the hope of getting them hooked on the game before they realise that money playas big role there. It’s a bit along the same lines as that pretty client you’ve got, that for a time suggests that there will be pretty pictures in the game itself too. I call it misleading. |
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#531 | ||||
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Member
Join Date: Feb 2003
Home MUD: The Dreaming City
Posts: 60
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Re: The Non-Cold Non-Hard Non-Facts
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I have yet to see anyone actually pick out a mud in the TMS database that wouldn't fit nicely into one of the four categories in the four-option method. Instead of presenting bogus arguments about the supposed flaws in this method, why don't you provide some concrete examples of where the system would actually break down? |
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#532 | |
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Legend
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 1,952
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Re: The Non-Cold Non-Hard Non-Facts
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I really don't want to see some mud come along and say "We delete all player files after one month, except those who generously donate $50 - but those are donations not payments, so we don't need to select the 'payment required' option". If you don't believe it'll happen, just look at how many people in this thread alone are deliberately misinterpreting the wording of the 4/5 options. Also note the option: Payment and/or donations required to access some content. Was obviously intended to be: Payment and/or donations required to access some in-game content. |
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#533 |
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Member
Join Date: Jan 2006
Posts: 92
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Re: The Cold Hard Facts
I personally never felt that the fact that credits were sold was obfuscated (just other aspects).
But looking at the page, I think I can see why. The sidebar goes: Code:
Main Game Arts & Literature World Organizations Community Help News Credits Corporate |
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#534 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
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I think the reason most will choose against the two box is that most do not want to accept that payment/donation/perks/coffemug purchase is all the same thing. Either you are free or you are not. Very simple. Donations or buying of product on a game whether you give "premade perks" or not will always affect how the administration deals with its client base. If you would check this box: [ ] Payment and/or donations accepted, no results in-game, and disagree with this and claim that your game NEVER gives any credence to donations whatsoever please speak up. |
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#535 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
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#536 | |
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Senior Member
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 523
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Re: The Non-Cold Non-Hard Non-Facts
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I've always assumed that it would be a necessary addition, for the Mudowners to specify their system, and I don't remember seeing anywhere in the thread that it was disposed of. I don't fancy wading through 17 pages of circular reasoning again, so please provide a link to where removal of the textbox was stated. |
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#537 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,184
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Re: The Non-Cold Non-Hard Non-Facts
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.I will just say that I remember something about the text box being too difficult to include and that Admins could just rely on their descriptive on their info page to deal with how the payment was utilized. I'll give 10 game points to anyone who can find this! (Small print: Usable only on NW and to gain you levels but you must consider such gamepoints as usable anywhere and not part of a result in game). |
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#538 | |
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Senior Member
Join Date: Apr 2002
Location: Sweden
Home MUD: 4 Dimensions
Posts: 523
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Re: The Non-Cold Non-Hard Non-Facts
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Until I'm presented with some solid evidence to the contrary, I'll just assume that the textbox stays as additional feature to the search option. And as for 'had to' - Who forced you? Last edited by Molly : 09-30-2007 at 06:48 AM. Reason: comment added on second thought |
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#539 | ||
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Member
Join Date: Feb 2003
Home MUD: The Dreaming City
Posts: 60
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Re: The Non-Cold Non-Hard Non-Facts
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#540 | ||
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Member
Join Date: Feb 2003
Home MUD: The Dreaming City
Posts: 60
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Re: The Non-Cold Non-Hard Non-Facts
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I mean, if we want to try to set up a system that is absolutely game-proof, the system proposed by Threshold is probably better suited. Even better, we could provide only one choice ("Money may or may not be accepted by the game administrators and it may or may not have an effect on your playing experience") or drop the field altogether. It seems what we are really aiming for, though, is to maximize the amount of information available with a system that is fairly straight-forward and which neatly categorizes any possible business/donation model. |
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