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This is a discussion on "Searching for a Mud" in the Top Mud Sites Tavern of the Blue Hand forum : While we are heavily arguing the topic of "What is Free?" and a push for change is in the works for more options in the search engine, I have found some serious modifications that need to be changed in the search engine to better categorize what players may look for. The first change should definately be in the drop down box about Number of Players. The present system here (if anyone uses it to find a mud) is severely inadequate. Who would search for a mud with 6 to 10 players or 11 to 15 or 21 to ... |
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#1 |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 438
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Searching for a Mud
While we are heavily arguing the topic of "What is Free?" and a push for change is in the works for more options in the search engine, I have found some serious modifications that need to be changed in the search engine to better categorize what players may look for.
The first change should definately be in the drop down box about Number of Players. The present system here (if anyone uses it to find a mud) is severely inadequate. Who would search for a mud with 6 to 10 players or 11 to 15 or 21 to 25. That is rules out way to many muds that sit on the verge of this. Much better would be the following options: [ ] 0..10 Players [ ] 11..25 Players [ ] 26..50 Players [ ] 50..100 Players [ ] Over 100 Players Anything in between is virtually the same in most games. The second change I believe that is needed is an option on Age or Maturity. Rather than "Adult" game which normally categorizes highly sexual content. I would think this option box could be: [ ] This mud is for all ages [ ] Under 16 Allowed to play [ ] 16 or Older Only [ ] 18 or Older Only NW requires you to be mature to play in the environment as a RP Enforced Game. Most players on NW and those that find our game do not enjoy roleplaying with immature players who use chat speak in game and cannot maintain a mature disposition. Many players have said they have had a hard time finding a game with the required maturity that we demand. I think this option box would help such players find the mud they seek and the peer group they seek. What do you think of these options and what other options do you think might enhance the search engine? |
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#2 |
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New Member
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Re: Searching for a Mud
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#3 | |||
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Member
Join Date: Feb 2003
Home MUD: The Dreaming City
Posts: 55
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Re: Searching for a Mud
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There is also no real need to distinguish between the first two is there? Aren't both just variations on "all ages allowed to play"? Quote:
Some additions to the Codebase options would be nice as well. Many of the newer (and even not-so-newer) bases are not listed, including my own favorite (nudge nudge wink wink say no more), the Genesis ColdC Server. The "None" and "Accepted" options in the Roleplaying category could probably be rolled into a single "Non-Roleplay" option (unless "None" is supposed to mean that roleplay is actually forbidden). It might be nice to see more distinctions made between roleplay styles. Players looking for consent-based RP aren't going to be happy with the RP style of Armageddon, just as players who enjoy Armageddon and similar RPIs might not be as thrilled with a game like Threshold which, while RP-mandatory, also has a number of gamier elements (static quests, level grinding) which such players might consider more appropriate to hack-n-slashers. I'm not really sure how I'd propose going about categorizing the roleplay style of muds in a meaningful way, however. This is likely information better left to the muds' info pages and websites. |
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#4 |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 438
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Re: Searching for a Mud
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#5 | |||
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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Re: Searching for a Mud
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Not all players want to find a mud with hundreds of players online at all times, but most want at least a reasonable number of other people they can interact with. As such, I think it's a good idea to keep the first option within a fairly low range, although I'd agree that both the current "0" and "1-5" are perhaps a bit unnecessary. Either "less than 5" or "less than 10" would be pretty reasonable though, in my opinion. And before someone comments on my motives, let me clarify that my average playerbase is currently 30.53 (calculated over a 127.5 hour uptime). One thing I really would like to see, though, is for the search option to let you pick multiple playerbase sizes, perhaps even with a quick way of selecting "anything above/below this option". Quote:
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#6 | |
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New Member
Join Date: Sep 2007
Home MUD: telnet://6dragons.org:4000/
Posts: 17
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Re: Searching for a Mud
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Having what I consider a mud that treats everyone with respect, and where we are all good friends, is ideal for me. 10 - 20 players is the perfect not too big, still paying attention to individual player needs type mud for me. We at 6 Dragons are like a close knit family, and I know a lot of other muds out there are happy to be the same. Vladaar 6 Dragons telnet://6dragons.org:4000/ |
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#7 | |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 438
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Re: Searching for a Mud
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[ ] Under 10 Players [ ] 11..25 Players [ ] 26..50 Players [ ] 50..100 Players [ ] Over 100 Players This allows for five options: 1 low, 1 high, and three in the middle ground. And the categories I think will allow players to find the nitch that works for them. Under 10 being the new or very tight group. 11 to 25 being the small but still relatively workable base. 26 to 50 giving a medium range. 50 to 100 large but not huge, and over 100 getting the players that are searching for a big playerbase game. On the age/mature debate. That's a tough one for me. While I like defined ages, I through in the 16 + age because it seems that if a person is 16 or older than seem to be able to roleplay. This is a bit selvish as NW is a rp mandantory and we seek good roleplayers, as apposed to anyone playing, but I'm not sure how else to break it out. Suggestions? |
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#8 |
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Member
Join Date: Aug 2002
Location: Midwest
Home MUD: Scourge of Time
Posts: 89
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Re: Searching for a Mud
I think broadening the ranges would be helpful for the small muds out there like mine as there would be a greater chance of coming up in someone's search. However, I think keeping the current ranges and letting the player use checkboxes to check the ones they want would be best. When I use this search, I generally end up doing 2 or 3 searches.
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#9 |
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Member
Join Date: Jan 2006
Posts: 78
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Re: Searching for a Mud
One of the problems with player counts is understanding what it means.
First, let's assume that the MUD is being truthful. But as anyone who knows statistics, "average" is really not very meaningful in itself. For example, a MUD that has 50 people on noon to midnight then none from midnight to noon, might say 25. But for someone who can play only midnight to noon, the number is meaningless. And for the others, it doesn't really represent the true population. I'm not sure what the correct metric is... but maybe it would be better to allow the average to reflect a 6 hour period, and for the game to declare what that period is. |
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#10 |
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Member
Join Date: Apr 2002
Home MUD: DartMUD
Posts: 86
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Re: Searching for a Mud
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#11 |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 438
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Re: Searching for a Mud
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#12 |
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Member
Join Date: Apr 2002
Home MUD: DartMUD
Posts: 86
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Re: Searching for a Mud
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#13 |
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Senior Member
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 438
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Re: Searching for a Mud
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#14 |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,540
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Re: Searching for a Mud
Fewer than 5 players online at all times, but an average player base (mass noun) of less than 5.
I always tend to think in terms of "average player base", probably because I keep track of it in fractions rather than whole players. |
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#15 | |
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New Member
Join Date: Jun 2004
Posts: 19
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Re: player base by time zone
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Most people can do the math if time is announced in GMT/UTC. I suggest that 4 hour slots are fine, making 6 numbers. Average player base at given time (GMT/UTC hours): 00 - 04 05 - 08 09 - 12 13 - 16 17 - 20 21 - 24 |
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#16 |
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Moderator
Join Date: Apr 2002
Location: North Carolina
Home MUD: OtherSpace
Home MUD: Chiaroscuro
Home MUD: Necromundus
Posts: 1,361
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Re: Searching for a Mud
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#17 |
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Senior Member
Join Date: Jan 2006
Location: USA
Posts: 366
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Re: Searching for a Mud
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