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This is a discussion on "Magnamund" in the Top Mud Sites Tavern of the Blue Hand forum : After mentioning it on another thread, now I think about it, it amazes me that of all the worlds that MUD's have copied, one of the richest, most deeply defined, the world of Lone Wolf has never been used. The creators Gary Chalk and Joe Dever have even given permission for all the books, including the Magnamund companion which contains everything about the world, to be released freely on the internet, and Lone Wolf still won a best fantasy book award only last year. Project Aon: Language Selection The art, the world, the classes, everything is so distinctive it ... |
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#1 |
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Member
Join Date: Sep 2007
Location: Europe
Home MUD: Primordiax
Home MUD: Threshold
Posts: 178
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Magnamund
After mentioning it on another thread, now I think about it, it amazes me that of all the worlds that MUD's have copied, one of the richest, most deeply defined, the world of Lone Wolf has never been used.
The creators Gary Chalk and Joe Dever have even given permission for all the books, including the Magnamund companion which contains everything about the world, to be released freely on the internet, and Lone Wolf still won a best fantasy book award only last year. Project Aon: Language Selection The art, the world, the classes, everything is so distinctive it is crying out for a game.. all the hard work is already DONE! *sigh*... if only I had 1) two lifetimes 2) spare time 3) the slightest clue where to start.. |
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#2 |
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Member
Join Date: Apr 2008
Home MUD: New Worlds: Ateraan
Home MUD: Threshold RPG
Posts: 47
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Re: Magnamund
I had at one point started making a MUD based way to go through the books using NakedMUD. I kinda lost the spare time so the code sits on my machine.
Also there are still strict requirements on useage of the text. Including, it has to be hosted/only available at ProjectAon if it is made available to the public. |
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#3 | |
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Legend
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,168
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Re: Magnamund
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#4 | |
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Legend
Join Date: Apr 2002
Name: Richard
Location: München
Home MUD: God Wars II
Posts: 1,935
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Re: Magnamund
Quote:
There's an email address provided, so if you do consider creating a Lone Wolf mud I would suggest contacting them first. It may be that they won't mind, perhaps they'll even offer you hosting - but best to find out for sure before investing too much time IMO. Shegga ash taag! |
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#5 | |
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Member
Join Date: Sep 2007
Location: Europe
Home MUD: Primordiax
Home MUD: Threshold
Posts: 178
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Re: Magnamund
Quote:
Steve Jackson was very imrpessed, but I had to stop work as he had sold the rights to produce any kind of RPG game to a mobile phone company.. who ended up not bothering finishing the project. Really annoying. I am tempted as a pet project to make a start, there appears to be enough interest to maybe rope in some assistance.. now all I need is a really amazing codebase that handled large outdoor areas really well.. hmm.. wonder if GodWars 2 is avaialble XD I would not be in it for money, and would expect to host it on project Aeon anyway, and I am sure they would love to not only keep the world of LW ticking, but to move it in new areas.. who knows.. its all pie in the sky anyway as I am so busy right now, and dont have a lot of time for hobbies. |
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