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Dragonball: The New World - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||
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Dragonball: The New World - MUD Description | |
Dragonball: The New World We're the next evolution of the Edge Of Chaos codebase. We've put thousands of hours into customization of the mud, and fixing hundreds of the bugs that plagued the old EoC. We have refined the gaining system, balanced classes and equipment across the mud, and added a plethora of new areas for players to experience. The RP system has been revised, and will reward players for roleplay and IC actions. The mud is PK heavy, but players can nearly opt out of it entirely, only being subjected to attacks by players within a very close strength range. The PvE extends into an end-game, with dungeons that players can run solo or as a group. The style of the mud is very eclectic, with many builders having contributed their own little flavor of zone to the mud. We have zones from everyone's favorite nostalgia dotted across the powerlevels, with a heavy dose of DragonBall in between. Our admins are very active, and work every day to make the mud just a little better. Connect up and see what our loyal players enjoy so much! |