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-   -   The Lost Cause of Magic (http://www.topmudsites.com/forums/showthread.php?t=5546)

Leech 06-23-2009 04:37 PM

Re: The Lost Cause of Magic
 
Ooh... Burrytar's post has just made me realize something else that might go to diversify magic, make it interesting, make it zaz-filled...

Genes!
Randomly generated gene pools which are not shown to the player.
Then, you have magic be a very large system... and only people with certain wittle genes could do this branch successfully, or would gravitate towards it, ect...

Very rough system, but alas, it's a system.


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