Actually, Threshold is (correctly) listed as "Pay-per-play". Part of the issue is that there is no third category for "payment accepted but optional", which is what is being proposed. If anything, I've tried to use Threshold as an example of a game that behaves responsibly and just states what they are.
As I understand matters, Threshold requires a fee to set up an account, which makes them pay-to-play. (If you never give any money, you cannot play the game beyond the free trial.) It is additionally pay-for-perks (as in, you can pay optional fees for extra advantages), but the definitions were such that it would only properly be listed in its current category, pay-to-play. Some proposed definitions:
1) 100% free. Non-commercial. RL money cannot alter gameplay.
2) May pay for perks. Optional fees may change gameplay.
3) Pay-to-play: Fees are required for gameplay.
As for enforcement, we currently enforce voting rules (as evidenced by Medievia's dismissal) in order to keep the site useful as resource to players, and this would be much easier to enforce than that.
I'm not aware of any administator who has not been willing to admit their business model on these forums when asked to clarify it. And if they did, it would be very easy to just point people to the game's PayPal or similar link as proof of the misrepresentation, since I doubt any game is dealing exclusively with offline commerce (checks, etc.).
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