I wanted to quote this, because this is exactly where I disagree.
The major reason I don't go "MUD-hunting" anymore is because I hate being a newbie. No matter what game you go to, unless it's a brand-new one, there are people in the game with an advantage over you. That's the whole point of being a "newbie".
It takes hard work, time, and effort, to get your character up in level and skill. As long as a pay-for-perk system doesn't make the former obsolete, then your argument doesn't have much weight.
I could walk into any free MUD and say the same thing, except replace the $50, with 50 days of play time. If I actually had money to blow on MUDs, no doubt I'd be in a pay for perk, paying for my perks, because I spend so much time outside of MUDs doing things like college, or writing scripts and applications for profit, or even for free.
|