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Old 04-10-2006, 05:45 PM   #70
Hadoryu
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Join Date: Jan 2006
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I disagree. The level of complexity makes it very open to innovation and creativity. The system isn't nearly as mechanical or easy to script as you might think - some 400k of python code and I still haven't covered nearly as much of it as I'd like to.

And what is the goal of the majority of other combat focused MUDs if not player enjoyment?
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