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Old 04-10-2006, 05:32 PM   #67
DonathinFrye
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Join Date: Dec 2005
Name: Donathin Frye
Location: Columbus, OH
Home MUD: Optional Realities
Home MUD: Atonement RPI
Home MUD: Project Redshift
Posts: 510
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I only speak from many years of experience of PvP on more MUDs than I could ever hope to count, including Aetolia (and to a lesser extent, Achaea), to the smallest Smaugs, to Midievia and many MUDs.

One can use another's scripts against them - it is not an arguable fact, it happens all the time. And if a script is advanced(I have, for fun, written plenty complexed combat bots and am quite good at scripting, from my days of designing leveling/questing/mini-game bots), you can still learn how it works. No matter how complicated, it will never have the immediate innovation of a real-life opponent. PvP is not chess - it is not as immediately mathematical/logical, and thinking of it as a chess game is a testament to why your thought-process is flawed to begin with.
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