I disagree somewhat, Brett.
There are features beyond graphics that lure people to MMORPGs and in my opinion, the MUD community would be wise to emulate some of them. There will alwayys be things done better in a graphical environment. And you're certainly correct: There are things that can't be done in a MMORPG that work very well in text. But an attractive feature being part of a a MMORPG is no reason not to integrate it into a MUD. To me, the next generation of MUDs will combine some concepts found in MMORPG with a whole lot of the stuff that can only be done in text. There's a sector of the gaming community out there just waiting for a true role-playing game with mechanics that rival those found in MMORPGs, and in my opinion that game can only be done in text.
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