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Old 04-11-2006, 02:45 AM   #81
Davairus
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Join Date: Jun 2002
Posts: 159
Davairus is an unknown quantity at this point
What about being forced to fight multiple targets?

Sure you can script chess, its a 1 on 1 and you can see every piece on the board. But what about say, poker against 7 people? Then you have a whole bunch of unknowns, and in addition, there's the strategy of bluffing, going all-in, etc.

I'd think its years away before anyone's making a zmud plugin to clean out a full team of skilled poker players, if ever. Surely it can't be that hard to base a mud combat system on it.

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As for the combat systems, I guess I'll mention the warrior at Abandoned Realms. It is a diku derivative with the usual auto-combat, hitroll, thac0, bash/kick etc, with more complex manual elements & skills. e.g. .. the three combat styles (2H, dual wield, shield) are good vs one style, poor vers another. And weapon types (blades-sword/dagger, shafts-axe/mace/spear, segments-flail/whip) are good vs one type, poor vers another.
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