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Old 07-31-2006, 06:39 PM   #25
cratylus
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Join Date: Feb 2006
Posts: 153
cratylus is an unknown quantity at this point
Jeena,

There's no hate here that I see. None from me, certainly.

Even though some people can be unhinged in their
criticism of Medievia's admins, you must allow for the possibility
that people criticizing the substance of Medievia's features
really might be just stating facts.

In this case, it sounds to me like you really love the social
aspect of it, and that's awesome. Speaking for myself, I don't
want to suggest your experiences are somehow inauthentic.
I doubt anyone here would, since we're all mud enthusiasts
of one stripe or another.

What we're talking about is not the validity of the players'
experiences. What we're talking about is the technical merit
of the mud, and frankly, from what I've read of your post,
you don't really understand what we're talking about. Ships,
for example, are not an especially difficult thing to
implement, and many muds have impressive ship travel,
ship combat, etc. From a technical standpoint, suggesting
a mud is outstanding for its social aspect and its ships is like
saying that some brand of car is great because it gets
you where you're going and it has power locks. There's just
nothing all that special about it.

And that's the question. Not whether you suck for playing on
Medievia, which is an argument I've yet to hear.

The question is, how is it that Medievia is such a totally
ordinary mud, yet popular enough that people will go so
far as to pay money to play it.

-Crat
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