Hm... Feudal Realms has some of the things you're asking for, but doesn't have others. Large scale wars, conflict, intrigue... Ideally, that it what life in Kirganthis would be like. Unfortunately, it doesn't quite live up to that currently. We are still finishing up a transitional stage after the recent housewipe. Pk will soon be reinstated, and the new glory system will take effect, which does sound a lot like you describe.
Right now, there are ten noble houses and orders, which will soon form alliances, and find themselves up against the houses/orders which belong to a different alliance. A sort of "capture the flag", like you said, will come into play, and houses will be seeking to earn glory points, which will allow them to purchase certain benefits for their house/alliance. But.. the system is still new, and will have to be worked into the game.
Currently, a lot of the intrigue, secrecy, house-based quests, etc. occur behind the scenes. A few things are actually roleplayed out, but a lot is just assumed. As a newbie, you probably won't see a lot of these things going on, because even when they are roleplayed out, they're done in.. well.. secret... But, in the future, I'm sure a lot more of these kinds of actions will occur...
Things FR doesn't have...
A dynamic world. You may see a thunderstorm, but you won't see it do any permanent damage, or cause any floods (well, except that one time me and Boon flooded Stonegate...)
There aren't any automated quests, aside from a few "bring me this item to get a key or special thing" quests... The Ancients run quests from time to time, which can range from knowledge quests, to pk quests, to roleplay storylines (one which I have yet to finish.. darn...)
So.. it may not be exactly what you're looking for... but, if you'd still like to give us a try, you can connect to: feudal.betterbox.net port: 4444, or visit the website at:
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