Redemption, my favorite MUD, just recently implemented a ranged weapon system. For years we've had thrown items that can reach into adjacent rooms or be used in single-room combat, but only recently have rangers been given the ability to use bows and crossbows. They work on a similar system as thrown items, reaching into one or more adjacent rooms, but the system has a couple interesting nuances that bear taking a look at. Try it!
Redemption
shell.reach.net 4000
I'll be on as Aql, Corwin, or Brandr. Send me a tell for help getting started =)
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