Quoted from the :
Envision a world where learned men in hastily constructed institutions are harnessing newly discovered and poorly understood forces to change the nature of life itself. Envision an island populated by cunning tribesmen turned restive citizens, ruled over by a shaky monarchy.
This is England during the Age of Enlightenment.
Envision a world where new continents lurk over every horizon and riches await the explorer brave enough to uncover them. Envision a city where new economic forces, new artistic ideals and new societal pressures are conspiring to create a golden age unlike any seen before.
This is Venice during the Renaissance.
Envision a world where tiny gadgets and machines we take for granted give us the capability to move faster than the speed of sound and keep in touch with the people we know, wherever they are and whatever we're doing. Envision a place where people adventure without fear of consequence but simultaneously compete for scarce resources to gain power over their fellow man.
This is today.
Combine the three. This is the city of Carleon, in the world of Ilyrias -- a world where those who would otherwise be scientists have only recently discovered the baffling but rational forces of magic, and are eagerly searching out every possible way to use this power to benefit the life of the common man; a world where, until very recently, any significant overseas travel was impossible, and where new explorers venture out, heedless of the dangers that their suddenly unreliable magic may fail to protect them from; a world of rapiers at the opera, magicians at university, and merchants haggling greedily for the best price on angelstone. A world where the player is free to make his own decisions and carve out a place for himself in an unclaimed kingdom.
Ilyrias, the Aegadian Isles is the exciting new fantasy world under development by . With all original code to play with and a fully original world to explore, new discoveries await you at every turn. Here are just a few of our features:
* A unique combat system that places emphasis on strategy and skill.
* A levelless, classless system that allows you to choose your own destiny.
* Customizable clans and cities competing for limited resources, engaging in political intruige, and waging war.
* A karma system that eliminates the need for labryinthe PK rules.
To keep track of changes and new developments, please visit:
- Ryan
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