In your previous post you stated "So because two out of I dunno 20 or so people, give or take, find something offensive it should be changed?", so that was the figure I was going by. However it's really little more than pure speculation on anyones part as to how many people are likely to be offended, plus as I also pointed out, it's really not all that important. It was simply intended as a point of note that I felt might be worth taking into consideration.
I specifically stated which definitions I was using at the bottom of the post - and they were non-offensive. The fact that it was taken as an offense is no surprise, because that was the very point I was trying to highlight.
Any logical person will go through the thread for themself and make their own mind up. It's not difficult to see that I repeatedly tried to point out that Brody's solution wasn't addressing what he was aiming for, and deliberately refrained from attacking him for quite some time. It has nothing to do with agreement - I said early on that I had no objection to him saying that he disagreed. But I find it both rude and arrogant that he didn't even bother to respond to the points I had made, while continuing to claim that he was doing it for the good of the community.
Then please cite this evidence and I'd be more than happy to discuss it with you.
I believe that you should create the mud for yourself, yes - but that doesn't mean you should simply dismiss every possible idea out of hand. I have a firm vision for what I'm currently developing, but I will always listen to the players. Often their suggestions go against the vision (often because they don't really understand it) in which case I will explain to them why I won't use those ideas. Other times they raise points I hadn't considered, and which I need to address, or provide feedback which compliments the existing ideas.
But in this case the vision, the intent, is clear. And Brody isn't creating the list for himself, but for other people. This would be the equivilent of a mud being created for the players, in which the mud administrator doesn't care what the players think.
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