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Old 05-16-2005, 11:15 PM   #74
Ashon
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The problem being the arrogance of the way that it was done. That is the problem here, at least it is in my opinion.

And there's the division between the as Threshold is putting it, the successful muds (I imagine what he means is the Commercial Muds), and their players, versus, most people minus a couple who just don't give a ####. The mud's which take payment, seem to have ego's about them, thinking that because they are making money, that the hobbyist have no right to get ****ed off when one of them tries to make a living off of their hard work.

It's not their problem that someone that counts themselves in the company of "successful muds" stole the work of hobbyist. No. It's our problem for being jealous that we didn't do it first.

And then there are the people who say, why spend time complaining when you could write something better. Well, I'll tell you what, there are innovative games out there. They may not be able to advertise, and they may not be on the top ten, heck they may not even have any players, but they are as innovative and as fun as anything else.

Heck, I remember a time when you had to crawl through gopher to find a mud, you know the time before the WWW. Before ad banners? Oh yah those were some good times.
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