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Old 07-28-2004, 11:42 AM   #20
Brody
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Join Date: Apr 2002
Location: North Carolina
Home MUD: OtherSpace
Posts: 1,599
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I agree with Jazuela. Whether the_logos gets on your nerves or not, it's fantastic that his games get some print in magazines that normally only care about graphical MMORPGs or standard PC fare.

I've been lucky enough myself to have my games featured in a Tampa Tribune article - major mainstream media - but I don't think that's nearly as effective as the exposure Achaea got with CGW.

The beauty of Achaea's exposure, whether you like the_logos or not, is that it's good news for all text game operators. In our character creation process on the JTS games, we ask where our players come from and what experience they've had. I've lost count of how many newbies we've received by way of Achaea, Imperian, Aetolia and The Eternal City - commercial, well-publicized games.

Good publicity for Iron Realms, Skotos and other commercial MU* projects amounts to good publicity for everybody in the MU* community. Celebrate it.
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