I'm still waiting to hear why you don't believe most MUDs are affected by the real world.
As for being labeled pay-to-play, yes, I object to that. I have no problem with being labeled commercial. It's pertinent information, along with all the other sorts of information listed. What I'd do, if it were up to me, is provide a set of 'commerical' options in the info that broke it down by:
1. Commercial. Must pay to play and must pay for other options (DragonRealms, Gemstone III, etc.)
2. Commercial. Must pay to play. (Any commercial MUD with an access fee that doesn't also sell other things.)
3. Commercial. Free to play, but have the option of purchasing things (houses, abilities, etc.) that may or may not be obtained without spending real money. (Achaea, Cardea, Aetolia, etc. Everything in both can be gotten without spending any money, but I don't think enough MUDs fall under this category to make it worthwhile breaking down.)
4. Hobbyist. Free to play, but rewards donations of real money with in-game or out-of-game rewards.
5. Hobbyist. Accepts donations, but gives no rewards besides being given credit for helping the game.
6. Hobbyist. Does not accept money, period.
If you'd just chill out on the witchhunt, you'd realize I've never implied or stated that I have any problem with TMS adding those options to the info process. Seems like a smart thing to do to me. I have a problem with adding it to the rankings, because I don't think it's any more pertinent than a whole range of other pieces of information, and I don't think it's practical to include the myriad pieces of reasonably pertinent info there. It would make the rankings quite ugly and cluttered.
--matt, who wonders how long it will be before you realize that flaming just degrades the person doing it.
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