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Old 01-06-2004, 07:54 AM   #32
Mierza
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Join Date: Jan 2003
Location: Hope Valley, Perth, Australia.
Posts: 33
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Hey Netwyrm, thanks for your reply!

I'm just curious about how your project turned out, like what things worked for you, and what didn't, etc.

One of my assistant coders specializes in java, so atleast it's good to know I've still got something that can be worked on by him.

As for races, I have about 4, possibly 5. Most of their concept art is already finished. I currently have 3 artists, so the workload of getting art done really isn't a problem. Now the only issue is.. since I guess I'll have to start the code over.. is it realistic for a new coder to come in and do the same job as my former -is it hard to code for the allowance of graphics in a seperate window.

We have this thing where there's the option of a graphical health status bar. Like we have the usual health bars and points for during battle sequences, but we have these way cool outlines that highlight different wounded areas and indicate what kind of injury it is. That's just an extra for RP value and skills.. like doctors are able to asses injuries and help treat them realistically. I really don't want to give these thoughts and efforts up so easily, especially since most of the effort put in was hours of work from dedicated team members. I doubt anyone else in my position would, either.

Uh.. anyway, back on track. Actually, I've not much more to add. Other than I totally agree with you on the thanks part -When I started this topic I didn't think it'd get so big, but the amount of experience and information shared here is awesome to read, and it really helps me learn alot more too.
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