Re: What does "Free" Mean?
It provides the ONLY useful information: Does money change hands between players and administrators or not?
That is the MOST important question related to any financial element of a MUD.
All of the other options people have suggested are vague, give people tons of wiggle room, and create huge opportunities for liars to benefit.
A lot of us make games, right? Do you release a system into the game KNOWING it is completely abusable right off the bat? Of course not.
Why is there resistance to a simple, factual differentiation between MUDs that take money (in any form) and those who do not. It makes no sense to resist such a clear, concise distinction that is more explicit than anything that has been proposed or anything that has existed in the past.
Are there people who don't actually care about informing the players, but hope to gain some kind of marketing advantage over MUDs who take money, but just not in as explicit a manner as a commercial mud?
Last edited by Threshold : 08-30-2007 at 01:21 PM.
|