Thread: Going Graphical
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Old 10-30-2008, 12:01 PM   #18
Aeran
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Re: Going Graphical

That's the thing. Elevators are placed there as an alternative to the stairs. For example public lecturing rooms might have extra speakers that people with limited hearing can use. People with trouble to drive a car, can have someone else drive it for them. There exist an alternative there as well.

What alternatives does graphical games have to aid people? From what I have seen the amount of work to help people in smaller user groups is close to nothing. Yet these are the groups that likely could benefit from these games the most.

Is not that something a blind person has to go through each time he/she goes outdoors in real life? I do not know the solution here. However I think these issues are worth to ponder about. For example with force feedback mouse you could probably hand out a lot of extra information.

A lot of websites are provided in many different languages today. Personally I prefer to read in English for some reason. However the issue mainly here is that of people with a handicap. People can usually learn English decent enough to get around. Someone with a handicap is pretty stuck with the handicap.

It is in my belief that all software developers ought to at the very least consider these issues, even if they can't afford to implement many things to solve them.

Last edited by Aeran : 10-30-2008 at 12:19 PM.
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