Obviously my definition of roleplaying is far different from Azeroths. You say you prefer classless because you are geared toward roleplay. Well, I believe classes make a better roleplay mud then a classless one does, simply because if you are an innovative roleplayer you need not customise the skills of your character. Your character is not defined by the skills but by the character's actions. If my human/warrior becomes a merchant, oh well, so I don't have a bunch of crafting skills, but I can still take on that role with the warrior skills and simply let him learn how to be a merchant. Just because he doesn't have the hard-coded skills of another merchant does not mean that he is not a merchant in the virtual world. Getting through to you?
|