Re: Codebase for non-coders?
I'm not seeing a relationship between a non-coder looking for a base for building purposes and a coder looking to create a mud. I can see now from the quotes that I got lost when you seemed to call C++ a code, rather than a language. The definitions I go by are that languages are like C, Java, Python, Ruby, Basic, etc. Bases are like ROM, DIKU, SMAUG, TBA, D-S, etc. Codes, to me, are things like bases and snippets.
I do run into a bit of confusion, as a builder, where some bases call the fancy bits progs (or programs) and some call it coding.
I read "create a mud" as "writing a mud from scratch" as opposed to (as the OP asked for) "starting a mud from an existing mud base". My apologies for any misunderstandings.
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