Re: Community survey: What do MUD players want?
KaVir and Threshold,
I agree pretty much completely with both of you. It's not that I blindly ignore player suggestions, and in fact a lot of stuff that gets added/fixed does come from players. It's just that the chaff/wheat ratio is shockingly low most of the time, and tends to be substantially lower at lower levels.
First pass filtering is usually pretty easy - if the player uses proper grammar and (for non-blind players) proper spelling, their ideas are at least an order of magnitude more likely to be useful. Bonus pretzels if they have reasoning for it beyond "this would be cool".
-dentin
Alter Aeon MUD
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