Re: Hello from a lurker
Will - I agree, absolutely! Valor has been explained to me as a way to allow people who don't want to 'bash' or whatever and just want to chill in town roleplaying, to level and obtain experience, gold, et cetera. So the games tries to cater to all walks of players -- mindless bashing, hardcore roleplay or the mixture of both, which tends to be a little close to where I fall. It's pretty nice, I think -- but I agree wholeheartedly about roleplaying in and of itself being the reward.[/quote]
Advancement almost has to involve repetition, but it doesn't have to be "mindless." I think often times designers focus on player vs player combat at the expense of the player vs mob experience. It's all about gameplay--flexible mechanics, challenge, risk and possible reward. Everybody has priorities!
Last edited by Will : 02-06-2012 at 12:46 AM.
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