Re: Achaea promotional video
I get your point of view, but half of what distinguishes MUDs, I think, is roleplaying. Anything else except really free-form crafting can be found in standard graphical MMOs. Our games have, over time, become much more roleplaying-intensive than I had ever intended them to be, but I think it's a natural reaction - people who are going to play text MUDs are looking for something different, so trying to just be a textual equivalent of them is going to be a fail for all but the visually-challenged community.
I think we have to play up our relative strengths, and that one of those strengths is, by virtue of the smaller community and more hands-on admin, a much better, more serious roleplaying environment than they'll find on WoW's roleplaying servers, for instance (by far, as I'm sure is the case on many of your MUDs too, or at least the ones that are intended to be RP-oriented).
|