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Old 09-23-2004, 06:11 PM   #9
Lanthum
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Join Date: Oct 2002
Location: Suburbs of Chicago
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First, let me explain my definition of restrictions: Some form of stated rule(s), that is enforced, either coded or verbally, by the administration of the game.

With that - I agree with dragon master. If you are trying for a Role Playing game of any depth, having restrictions on PKing by the admin just ruins the focus from the beginning. If your game truly is RP - then let your players and your RP handle it. The players will be able to handle it better anyways - since they are the ones that drive and fous the RP in a game.

As a side note, Wik - Most medivel law systems were very corrupt, and coudln't be trusted. It usually worked out that he with the most money got whatever he wanted from the "law". The system everyone is talking about more closely resembles modern law systems - were the citizens have some degree of responsibility to each other, and MOST law officials can be MOSTLY trusted to provide safety and protection for everyone.
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