Or, and here's a radical idea, we could Live in the Real World, and play in the virtual (translate: Not Real) one.
I don't support extreme 'realism' in muds. Where others want realistic design, I simply want depth to the Games I am playing. If you propose that a MU* is an expression of Art, like a painting, or a novel, I would still term it 'depth' and not 'realism'. And I would still enjoy it because it was a game, not because I wanted another life.
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