Re: Armegeddon Forum Policy?
I don't mean to hijack the thread, but, well, a couple of issues have been brought up here that I'm truly curious about.
What defines a game as "Hack 'n Slash?"
and...
There's a time and a place for everything. Sometimes a remark deserves a simple smirk and sometimes a situation demands role-play that's a lot more involved. Why the disdain for coded emits?
I love great role-play as much as anybody. I have become immersed in some fantastic, long-running stories that I would stack up against any "intense role-play" in any game anywhere. And what made it great was the people I was playing with and the staff stirring the pot behind the scenes--not the absence of coded emits or the lack of opportunity to go maul some critters and level up if I wanted to.
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