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Old 04-12-2014, 03:43 PM   #12
the_logos
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Join Date: Sep 2002
Location: Mill Valley, California
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Re: HTML5 Character Creation

Oh, it definitely helps overall. There's some shifting of the dropout point to when they hit that wall of text of course, but there's an overall gain. The thing to remember about all free games (where someone's not invested anything to start playing) is that most players make the decision to continue or quit in a matter of seconds. Of course, many will still quit after minutes or hours, but a huge chunk of people will make that decision nearly instantly. So, it behooves any kind of free game to make that initial experience as sticky as possible.

We also tried easing people into the text-based environment by having graphical popups during the newbie intro that would show up to explain certain things better/more easily explained graphically, but those didn't go over well for whatever reason, so we removed them. I think having graphical pop-ups as someone is trying to get their head around/get used to a text interface was too disrupting, though it's hard to know why - we just know the numbers were better without the popups.

Last edited by the_logos : 04-12-2014 at 04:41 PM.
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