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Old 06-11-2014, 11:18 AM   #29
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
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Re: www.mudportal.com

What I mean is, if the client doesn't support NAWS then the MUD may assume a default window height, because sending hundreds of lines of uninterrupted text will often disconnect the user. This is particularly a problem with admin commands that list all objects/mobs/etc in the game, but could also apply to skill lists and such.

But once again, you'll find many MUDs wrap the text themselves before sending it, usually with a default width of 80 characters.

I can add an MXP inline image to my MUD if you want to test it, but you support MXP as well - you might find it easier to test on your own game, where you can adjust things directly.

You'd do it <FONT FACE="Comic Sans MS">like this</FONT> (see for the spec, although the example it gives is wrong).
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