Re: Single User Dungeon
I'll look into that mud, but it's not really what I'm looking for. Primarily, I want to create it. Secondarily, there are a number of limitations with a mud, such as quests not having a permanent affect on the game world. I want it to look, feel, and play like a mud, but be a legitimate RPG.
Also, looking into that creation utility, how exactly did you import things? What did the database look like? It doesn't look to me like you can have a database to store large amounts of data using that program. Also, can you make it have tics to regain spells, etc, or how did you manage that aspect?
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