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Old 12-01-2011, 12:45 PM   #7
plamzi
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Join Date: Nov 2009
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Re: Bedlam: New Web-Based AreaBuilder

As usual, I'm open to sharing all the code and non-proprietary graphics I've used. PM me if interested.

The PHP part may or may not be useable by other games. Bedlam's world and player tables are in a relational database, and the PHP files handle basic authentication and data transfer. A totally different bridge may be needed for another game.

I'd imagine a Diku-derivative would have to modify the UI a lot less, but some modification will no doubt be needed. Overall, adapting this to serve another game would be a significant project, but nowhere near as big as it was for me
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