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Old 12-11-2012, 01:10 AM   #6
Odd Raven
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Join Date: Jan 2012
Home MUD: Arantha
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Re: Newbie Areas: What To Incorporate?

1. I agree on this, though I do believe that player involvement fluctuates, so it's hard to accuratedly represent that. I -do- believe that a realistic inclusion of how the game itself is crucial to being represented--don't make it look like an action flick when it's really a romcom, right?

2. Yes! I like the option to quit the tutorial at will and I like the ability to look/read/talk to things and interact at will, without being forced to endure, unable to escape idea. Sometimes you need to refresh, sometimes you're starting from the beginning, sometimes you're going through it for the free junk. Either way, it should be at-will.

3. -Agreed-. I've actually been giving a lot of thought to this idea recently, given a mud I tried has a portion similar and I've watched players and friends just speed through it. If it can be put in a form that's interesting, brief and subtle, you'd learn just like you tend to in real life.

Thank you!!
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