Thread: Guild Leveling?
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Old 04-19-2002, 12:40 PM   #8
Neranz Laverani
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Join Date: Apr 2002
Location: The States
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One other possible reason for wanting a guild levelling area is to have items that are only available to the guild members through the area. If items are allowed, every item in the area would have to be scrutinized carefully (not to mention mobiles and gold).

Back to the original question. If you allow guild members to make their own levelling areas, you could have them work on another area concurrently. The levelling area would be hooked into the mud when the other area was. Most likely they will build the levelling area first, but they will have to finish the other area, to your satisfaction, to get their area in. To be honest, I would not expect more than the two areas out of them. If they were inclined to be a builder, they will continue building after the two. It sounds like they are only interested in getting something for their guild though.

Do you have to immortalize these people on the main mud to allow them to build the guild areas? If so, I have three possible recommendations:
1. Open a building port
2. Make an offline editor
3. Have your coder set up a trust system where mortals can build on one assigned area at a time.

To be honest, these are all good steps while testing new builders.

Neranz Laverani, Seeker of Knowledge
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