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Old 08-28-2007, 01:19 PM   #19
Hephos
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Join Date: Feb 2003
Location: Sweden
Home MUD: www.sharune.com
Posts: 359
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Re: Roomless World Size

Yes it may be hard to define quality through simpel checkboxes, but they are a good step on the way to help people find games that suits their judgement of quality, or just suits the prefered game types.

For example, I would think a checkbox for "[] allow room copies" is defintatly something i would use everytime i searched for a mud. Then you have "[] wilderness ascii map", which is also something people might be looking for.
Personally i would use the "[] handwritten rooms" and "[] dynamic rooms" when looking for games as well.
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