![]() |
#1 |
New Member
Join Date: May 2006
Posts: 4
![]() |
I'm a pretty experienced mudder and roleplayer, so I've been around quite a few muds, but safe for very little (none still running, I think), none of them could give me quite what I wanted.
My ideal MUD would have an all-roleplaying enviroment with no mob-hunting for experience at all. Experience could be handed out by watchers or storytellers for roleplaying your character well. Similarly, I would like all combat to be mostly roleplayed and maybe watched by a storyteller who rolls the virtual dice and whatnot. Actually, I would like a MUD with very little focus on combat. The setting doesn't matter that much to me, as long as it calls for some challenging roleplaying (I do have a certain fondness for WoD-type settings, though and wouldn't at all mind a modern day type thing). I'm so tired of running around slaying goblins and imps to level up and then -maybe- get some roleplaying. Even if it's just in the newbie-area it still bugs the hell out of me. I would kill for a MUd without any mobs and just roleplaying. The only one I feel that accomplished this to a good level is the now closed Amaranth. But does anyone run a MUD like that? Or know of one? I would like it not to be a TinyMush-type codebase. I just can't seem to get familiar with them. A decent playerbase wouldn't be bad either, but I really don't mind that very much. -Visti |
![]() |
![]() |
![]() |
#2 |
Member
Join Date: Sep 2002
Posts: 113
![]() |
It does sound like you're pretty much describing a MUSH, or possibly an RPI game like Armageddon or Shadows of Isildur. I imagine anything else MUDwise would be too far towards the murder end of the spectrum for you.
|
![]() |
![]() |
![]() |
#3 |
New Member
Join Date: May 2006
Posts: 4
![]() |
Trust me, I really know and that wouldn't be a problem if I weren't so incredibly picky about the gameplay mechanics having been practically raised on RPI MUDs using modified Godwars codebases and I still feel that this is the most intuitive and most comfortable codebase for me, it's just a pity that most of the MUDs using it are so very focused on combat. (Though I don't mind the quick stroll around in Godwars II, just not as my main game)
|
![]() |
![]() |
![]() |
#4 |
Member
Join Date: Apr 2002
Home MUD: OtherSpace
Posts: 140
![]() |
It's unfortunate that you're unwilling to learn another kind of mechanics, because Otherspace sounds like a really good fit. Take a look at for more information. It's a space opera setting with all of the features you were looking for.
|
![]() |
![]() |
![]() |
#5 |
New Member
Join Date: May 2006
Posts: 4
![]() |
You know what? Scrap the no MUSH thing, it might be time to consider learning some new tricks. No point in being stubborn.
|
![]() |
![]() |
![]() |
#6 |
New Member
Join Date: May 2004
Posts: 13
![]() |
|
![]() |
![]() |
![]() |
#7 |
New Member
Join Date: May 2006
Posts: 4
![]() |
You're probably right. I'm gonna have to start looking for one.. In the meantime, pitch me your MUDs. Your MUD might be exactly what I'm looking for!
|
![]() |
![]() |
![]() |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Evarayn's New Home! | Ferreh | MUD Announcements | 0 | 09-11-2004 12:23 AM |
Looking for a new home? | StygianKING | Advertising for Players | 1 | 08-04-2004 12:35 AM |
Need a new home | Prufrock | Advertising for Players | 11 | 03-12-2004 04:45 PM |
New home city | Aangel | MUD Builders and Areas | 5 | 09-14-2003 10:37 PM |
Anywhere But Home | cainers | Advertising for Players | 0 | 04-22-2002 04:47 PM |
|
|