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#1 |
New Member
Join Date: Jun 2006
Posts: 3
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Did an ANSI for a MUD I play and we cannot figure out how the heck to make it work. Everytime we try, the ANSI comes out distorted in some way, and some colors in certain places are off. I've tried saving the ANSI (using TheDraw) in different formats, but nothing. Any advice would be greatly appreciated.
Thank you. |
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#2 |
Senior Member
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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The first thing I'd check is if your client is displaying the MUD in a fixed-width font like Courier.
I don't know enough about Circle to comment on why the colors would be off in some places and not others. |
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#3 |
New Member
Join Date: Jun 2006
Posts: 3
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Well we tried with different mud clients, and still was messed up. Kinda wierd. I think I had this problem before on another MUD, but can't remember the solution. Know it was something kinda simple.
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#4 |
Member
Join Date: Sep 2005
Posts: 123
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I remember from when I made some ANSI for a mud in the past, that some characters did weird things to the display of the picture. Above all the 'squiggly' ~, which is used by the mud code to terminate things. I had to substitute those with - and that fixed the problem.
Have you checked that there are no ~ in the picture? |
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#5 |
New Member
Join Date: Jun 2006
Posts: 3
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Very good point. I went to check the ANSI but no such characters were used. Can't figure it out.
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