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#2 |
Legend
Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
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Perhaps I've misunderstood your suggestion, but to me it still looks like a class-based system - you've got fighters ("physically gifted") and spell-casters ("mentally gifted"), with the latter further broken down into mages ("a talent for magic"), psionicists ("a talent for psionics") and clerics ("beloved by the gods"). Mages are then broken down further still into Elementalist, Alchemist, Seer, Illusionist and Summoner.
But are you saying that: 1. Bubba is an Elementalist, therefore he has lots of elemental spells, or: 2. Bubba has lots of elemental spells, therefore he's an Elementalist? |
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#3 |
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#4 |
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![]() Perhaps you should check out the (very involved) thread entitled " Classless System vs. Class Based Systems" in the "Advanced MUD Concepts" forum.
Nearly' |
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#5 |
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Thread | Thread Starter | Forum | Replies | Last Post |
Classless System vs. Class Based Systems | Khadgar | Advanced MUD Concepts | 130 | 02-10-2006 03:37 AM |
Eternal Struggle has a New Classless System | Nutai | Advertising for Players | 0 | 08-13-2004 05:58 PM |
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