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#21 |
Member
Join Date: Jul 2008
Name: John
Home MUD: The Inquisition: Legacy
Posts: 65
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Re: The Lost Cause of Magic
Ooh... Burrytar's post has just made me realize something else that might go to diversify magic, make it interesting, make it zaz-filled...
Genes! Randomly generated gene pools which are not shown to the player. Then, you have magic be a very large system... and only people with certain wittle genes could do this branch successfully, or would gravitate towards it, ect... Very rough system, but alas, it's a system. |
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