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#1 |
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Member
Join Date: Nov 2009
Home MUD: bedlam.gotdns.com:9000
Posts: 101
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Bedlam (bedlam.gotdns.com:9000, free to play via telnet) has already revolutionized the world of mobile gaming by being the first to offer a fully graphical MUD client for the iPhone/iPad. Now we are proud to bring you a unique quest system. We have already started releasing a variety of quests, including timed races, chain quests that transform 'trash' into useful things, quests that reward exploration, etc.
In addition, our new system allows any player to submit quest ideas using the simple web form shown below. While these are subject to approval and revision by staff, very soon level 60's will be able to launch their own quests instantly if they provide their own reward. Top-level players will not only be able to reward others for exploration, but will also be able to create 'race to find me' and 'try to kill me' challenges! Come and see how and why Bedlam is a truly unparalleled experience: ![]() ![]() |
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#2 |
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Member
Join Date: Dec 2009
Posts: 144
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Re: New Bedlam Quest System: Everyone Can Create!
Nice!
How do the players get the mob #s? And what quest types did you put in? And how do group quests work? Very interesting ![]() |
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#3 | |
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Member
Join Date: Nov 2009
Home MUD: bedlam.gotdns.com:9000
Posts: 101
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Re: New Bedlam Quest System: Everyone Can Create!
Quote:
Quest types are pretty conventional but what we're finding is that in combination with all other quest properties, they are more than enough to begin with. Here's the initial list: Find a room Clear a room (from mobiles) Find a mobile Kill a mobile Find an object Return an object Drop an object (in a certain place) Find a player (hide & seek) Kill a player (only the player him/herself can create this one) Group quests will be a lot more challenging (both in terms of constraints and goals), and the reward will be split among all group members who possess the appropriate quest scroll. Any items would go to the group leader. If a group quest is completed by a single person, they would reap all the rewards, but the idea is for that to almost never happen. |
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