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Devil's Lament - MUD Details | ||||||||||||||||||||||||||||||||||||||||||
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Devil's Lament - MUD Description | |
We are constantly changing on DLM. Here is some of what we have accomplished so far... * 202 mortal levels plus 999 hero levels. * Full multiclassing through 9 classes. * 16 races with race skills. * Many new skill/spells plus skill levels balanced. * Toggleable automap descriptions. * 120+ well balanced areas (huge world, 10000+ rooms). * Automated global quests, wars, and freeze tag features. * Support for MXP, MSP, MCCP, and Pueblo. * Automated quests that save through logins with full *leveling* quest equipment. * 11 combat stances, normal and advanced. * Awsome clan code with clan skills, clan wars, ranks, bank accounts, rosters, ect. * Global spellups and doublexp plus a MUD economy. * Marriage and player home systems. * A maze area generated each boot with a gift upon completion. * A multi-object automated auction code with support for quest items. * We have bankers, a post office, blacksmiths, trivia shop, and bounty hunters. * MUD Games: high dice, slot machines, chess. * Game Stats: top 50 of various player stats and top 50 mobkills and mobdeaths. * Explored rooms: keeps track of how many rooms you've explored on the mud. * Many many other code optimizations and enhancements making us one of the better muds out there. * Note to mention a player base of very friendly people and immortals. We hope you stop by at least to take a look! |