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CombatMud::The Soldiers Side - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||
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CombatMud::The Soldiers Side - MUD Description | |
A world at war, full of death, disease, and destruction. Radiation seeps from the core of the earth. As atom bombs drop from the lucid skies above. Blood smears across the streets as it showers from the heavens as the battle rages on. Alliance and Rebellion clash of the ages, blood spills for anyone who dare make good with either sect. Enter the world where war is now. And the fates of all whom dare enter, truly affect the world around. Features: 7 Classes - Each class with 3 subclasses. 9 Races - Each with their own racial skill/ability. Turn based Combat Room to Room Combat Ability to blow everything in the world up. 9million room worldmap system High level RTS (real time strategy) System (build your own turrets/command centers, farms, and reign death on the world) Multiple Clans Hundreds of skills/spells. Guns and Explosives Over 20 Random Daily Bonus's, including, but not limited to, quad damage, double xp, reduced damage from mobs, hollywood ammo D20 combat-system (based on DND 3.5/4) Automated Quests Automated Global Quests Automated War Automated Hometown Raids (25+ players from 1 sect online, can raid the apposing sect's hometown) Mud Client Compression Protocol Ivans Online Creation 1.81 Automapper Code New Experience System (unique) Honorable/Dishonorable PVP Point system Player Banks - Aswell as Share purchasing. And many, many other features, while some cosmetic, some not. The mud is RP-PVP-RTS * Currently Seeking Talented builders who want to work on a Futuristic / Post Apoctolyptic Mud. |