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SlothMud III - MUD Details
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MUD Name SlothMud III
Telnet Address slothmud.org:6101
HomePage www.slothmud.org
Language English
Location USA
Admin Name Brian Hayward
Theme Medieval
Brief Desc We are one of the most successful Diku MUDS ever with almost 15 years of existence. Our world is 100% original comprising of over 21,000 rooms and 8,000 mobiles. We have great Immortals and even better players. SlothMUD is 100% FREE, please stop by.
Date Added 30th April, 2003
Codebase DikuMUD - Custom
World Size Gigantic (20001+ rooms)
World Originality All Original
Player Killing No Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Medieval Fantasy
Ranking Category Game-Medieval
Avg Players Online 36-50
Year Created 1996
Vote URL http://www.topmudsites.com/vote-Splork.html
Features
  • Supports ANSI Color
  • Has Quests
  • Class Based System
  • Level Based System
  • Multiclassing
  • Has Clans/Cabals
  • Equip saves on exit
  • Accepts Reviews
  • Free to Play

SlothMud III - MUD Description
SlothMud III …. the ultimate in DIKUMUD! The most active, intricate, exciting MUD of its kind. With over 20,000 rooms and 6500 distinct mobs, our world is absolutely enormous. With the inception of 4 new classes(necromancer, druid, bard, and monk) to go along with our previous 5(cleric, mage, warrior, thief, avatar), forging, brews, in-game quests, multi-classing, multiple continents, and much, much more, Sloth III offers enough challenge to make even the most seasoned mudder never want to go anyplace else.


Sloth Mud is a descendant of DikuMUD gamma 0.0 (see the title page for the authors of DikuMUD) that was started in late 1990 by a couple of college students. It has been running continuously ever since.

From the beginning, Sloth Mud has had a unique world. In the elapsed decade (and then some) this world has grown to immense size, now comprising five continents and three islands.

The name "Sloth" was chosen to exemplify the original philosophy of the mud, which was to make everybody's lives as easy as possible. This is embodied in convenience commands such as "hunt" and "scan" as well as a multiclass system that allows each player to eventually access almost all of the available class abilities.

Sloth Mud turned into Sloth II when it changed ownership. It then became Sloth III after a set of vast, world-altering changes initiated by the
current administrator, Jake.



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