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| Shadows of Isildur RPI - Lord of the Rings MUD - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||||
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| Shadows of Isildur RPI - Lord of the Rings MUD - MUD Description | |
| Greetings, Friend! Online and serving the community since early 2002, Shadows of Isildur is a roleplay-intensive, completely free and non-commercial Tolkien-based MUD. Our world has been lovingly crafted, and our playerbase is active and of extremely high calibre. Come join us today! We are reached only at middle-earth.us, ports 23 or 4500. Quick start: Register on our forums and then create a character! Latest Game News in April 2010: * Mordor, Ithilien and Gondor Open Once More! * Bases are now live in Ithilien - hurry up before they're all captured! * Caolafon accepting new players. * Mordor now accepting new orc players. * Balchoth and Uruk-hai races have gone live. About Us We have created a vast, breathtakingly beautiful and stunningly detailed rendition of Tolkien's masterpiece. Originally opening in the year 2460 of the Third Age, four hundred years before the War of the Rings, Shadows of Isildur features the epic conflict between Minas Tirith, the bastion of the remnants of the fabled Numenorean Empire, and the outposts of Mordor, a dark and twisted nightmare under the iron-fisted rule of the dreaded Witchking of Angmar. With players living out the lives of those on both sides, our intense storylines are rife with conflict, strife, and heart-pounding rushes of adrenaline. We are a Role-Play Intensive MUD, which means the death of your character is permanent, and in-character behavior is required in-game at all times - roleplay is absolutely mandatory, and strictly enforced. Finally, characters here are by application only - sometimes it may take a few runs to get a character approved, but we promise you that it will be worth the wait. Heroes and legends were born before the War of the Rings began. Play a crafter, a shopkeeper, a warrior, a thief, a husband or a wife, child or old man, noble or beggar. Together we write the story of the years before the War of the Rings. The war with the Enemy began many years before the War of the Ring. In the waning years of the Third Age, the Free Peoples of Middle-earth stand divided from each other, beset on all sides by the Shadow... In the Black Land of Mordor the Witch-king has ascended and taken up the cause of the former Dark Lord. Driving his subjects with an iron fist, his reign of horror has spilled over the peaks of the Ephel Duath and washed into Ithilien for decades. To the West stands Gondor, a kingdom without a king, whose valiant men are the first and, for themselves, the only line of defense against the might of Mordor. Osgiliath, once the fair and regal city of the eastern border, lies in ruins, shattered by the armies of Mordor ere they could be repelled. In the war-ravaged fief of Ithilien, a quiet falls across the land for the time, but the Watchful Peace has ended. To the distant North in the untrodden paths of Mirkwood, a new terror rises, and its shadow grows long across the lands of Eregion. From the darkest corners of the forest pour forth spies, orcs, and a host of other horrors. The purpose of this power is not yet known, but all who hear of it know it to be a herald of darkness. At Shadows of Isildur we strive to replicate the works written by Tolkien into a three-dimensional game world for you - canonicity is key but not so much as to stifle the part you will play in this epic story. Your story can begin in one of three places, each of which have tantalising connections to some of the most pivotal and exciting parts of the Lord of the Rings: Gondor: You will have the opportunity to experience the great citadel of Minas Tirith and its hinterlands for yourself, the setting for the most climactic battle of Tolkien's work decades later. Whether you want to live as a hunter in the Druadan forest and provide food for a community or aspire to great wealth and power, working your way up in one of the merchant houses based in the city itself, there are endless options for players to choose here. The Citadel of Stars (Osgiliath) has only recently been destroyed and the armies of Gondor are still locked in battle with the enemy in Ithilien which has such a rich history, woven by the tales of hundreds of characters that have come before - will yours become part of that? Mordor: Experience the horror and dark glory of a newly-discovered fortress in the Mountains of Shadow, playing in one of the Orkin factions, or as a Haradrim slaver or (coming soon) a Balchoth devoted to the Call west. Raid Ithilien, conquer the forests and hills, attack Gondor at its heart. Caolafon: The town sits within Nindalf, the marshes otherwise known as the Wetwang, and far to the northeast of that there is the Dead Marshes. Deserted and forgotten by Gondor after being abandoned during the Fall, now the northlanders have been invited to occupy it. It is connected by marshy trails to a bridge crossing at the top of Ithilien, with an existing trail running south through the hilly forests to Amdir where the Northern Army of Gondor is based. Live as a northlander and wage war with Mordor, trade with Gondor and face imminent destruction should you prove weak against the Shadow. Recently Posted Special Roles * The Spire: Reflected Moon Clan, Clerk, by Varda. * Blackblood: Experienced Orkish Archer, by Ceredir. * Blackblood: An Orkish Scout, by Ceredir. * Blackblood: An Orkish Hunter, by Ceredir. * Blackblood: An Experienced Warrior, by Ceredir. Latest Player Contributions * Greymore, from Greymore. * Brugol, from pof Brugol. * Ealdorman Wulfhere Twynam, from Mikiara. * Central Ithilien 2484, from Thenin. Some of Our Features For the latest updates, you should head on over to the staff announcements forum, or check out the archived issues of our newsletter, the Palantir Weekly. * Constant development by an active team of talented volunteers. * An account-based login system, with roleplay point awards. * An extensive help database, available both online and in-game. * Skill-based advancement system, featuring over 100 functional skills. * A realistically brutal, wounds-based damage system. * An incredibly deep and complex player literacy system. * A branch-based crafter's paradise with nearly three thousand authentic crafts. * Devastating ranged and thrown weapons systems. * An entirely player-controlled clan system, complete with ranks and privileges. * A tracking system - and NPCs smart enough to hunt you with it. * Completely seamless "soft reboot" and crash recovery systems. * Multiple systems of coinage and currency. * An automated weekly e-mail update. * A full-featured mudmailer to keep in touch with fellow players. |