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Shattered Isles - MUD Details
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MUD Name Shattered Isles
Telnet Address shatteredisles.com:5900
HomePage www.shatteredisles.com
MUD Forums www.shatteredisles.com/forums
Language English
Location United States
Admin Name Snaek & Austere
Theme Island based medieval fantasy
Brief Desc A cross between a medieval and renaissance world, centered around 6 religions that populate 5 major islands. 4 different Elven races, Dragons & Wyverns, a one-of-a-kind merchant system, pvp, and a rich environment where role-play is strictly enforced.
Date Added 14th May, 2009
Codebase CoffeeMUD - Heavily modified with S.I. Engine v2.1
World Size Medium (3001-6000 rooms)
World Originality Mostly Original
Game Rating Inappropriate for children under 13
Player Killing Unrestricted Playerkilling
Roleplaying Mandatory
Online Status Open for Testing
Category Medieval Fantasy
Ranking Category Game-Medieval
Avg Players Online 6-10
Year Created 2008
Vote URL http://www.topmudsites.com/vote-shatteredisles.html
Features
  • Supports ANSI Color
  • Supports MCCP
  • Has Quests
  • Class Based System
  • Level Based System
  • Equip saves on exit
  • Private Messaging System
  • Accepts Reviews
  • Free to Play
  • Hiring Builders
  • Hiring Coders

Shattered Isles - MUD Description
** Shattered Isles is currently in ALPHA testing. **

Shattered Isles is a medieval-themed fantasy world where vast oceans have separated Archai into five inhabited islands and a number of smaller ones in between. Four of the large islands represent each of the world's elements: Air, Earth, Fire, or Water. Located centrally is the fifth and newest isle, New Archai--the melting pot of the world.

In Shattered Isles there are 16 different races from which to choose: one of four different Elven races severed by The Great Shattering, Dragons, Wyverns, Dwarves, Goblins, Gargoyles, Humans, a giant canine race known as Vukasins, faerie-like Sylphs, a giant humanoid race known as the Argali with horns much like a ram, giant Gavial lizards, and the Bolinau, a race of bipedal river creatures; think Otter meets Hobbit.

The player classes consist of Air-mages, Earth-mages, Fire-mages, Water-mages, Diviners, Arcanists, Thieves, Assassins, Scouts, Barbarians, Warriors, Templars, and Clerics.

The merchant system of Shattered Isles is a huge aspect of the world. All players regardless of class have the opportunity to learn most gathering skills and some basic crafting skills. Even more crafting skills are available to those who portray their character as a merchant and have paid proper dues to the Archai Trading Company. Player merchants may purchase shops for buying and selling goods and are entitled to custom orders throughout the year.

Role play is strictly enforced by a dedicated and available staff, while conflict and fighting between players is always encouraged! What you won't find in Shattered Isles are flashing colors, annoying Out Of Character channels that take away from the environment, having to track down your dead and looted body, or a MUD straight out of the box with nothing unique to offer. In Shattered Isles we've spent more time than we would like to admit focusing on the smallest of details. We take pride in providing a world in which you can truly immerse yourself.

Five things that will help you get started
  1. This is an in-character open Alpha testing release. Even if you know nothing about the history of the game, you're expected to refrain from out of character conversation. Conflict and interaction need to be tested as much as anything else.
  2. Religion is the central focus of the game. Your character's religion is the main group they belong to. The majority of conflict in SI is centered around the 6 elemental religions.
  3. SI uses a skill tree system. No trainers. New skills are unlocked by advancing a related skill.
  4. Combat is manual. You must continue to enter your attacks.
  5. Creators (the game's staff) are recognizable by their exotic and unique races not available to players.



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