12-10-2012, 05:16 PM | #1 |
Senior Member
Join Date: Nov 2009
Home MUD: bedlam.mudportal.com:9000
Home MUD: www.mudportal.com
Posts: 292
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The Bedlam Experience
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12-11-2012, 12:07 AM | #2 |
Legend
Join Date: Apr 2002
Home MUD: Threshold RPG
Posts: 1,260
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Re: The Bedlam Experience
Looks great!
Very nice work. I love the health orb. |
12-12-2012, 12:26 AM | #3 |
Senior Member
Join Date: Nov 2009
Home MUD: bedlam.mudportal.com:9000
Home MUD: www.mudportal.com
Posts: 292
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Re: The Bedlam Experience
Sneak preview of the new BedlamOS HTTP5 (Flash-free) web app running in full-screen Firefox 17 @ 2560x1600 resolution.
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12-26-2012, 05:27 PM | #4 |
New Member
Join Date: Dec 2012
Posts: 1
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Re: The Bedlam Experience
I know waypoints were just added for us lowly mortals a couple weeks ago, but I wanted to point out a few other neat things our immos have done since then:
- Updated a few "lockout" zones (alternative system to "instances" that prevents one or more individuals from farming a zone, not allowing others access) - Can now examine items we are wearing (sounds minor but huge difference!) - Added holiday bonuses - Huge added benefit to "charmies" (NPCs a player has charmed to follow the around) - Also fixed summon and recall spells to include charmies (huge plus in my books!) - Renovated an old zone into a greater much more challenging (and rewarding!) zone yesterday - Added new zone with high level boss - Had world quest to introduce both zones yesterday This is all in the last 15 days, and doesn't include the background coding the staff members have been working, the zones being built by players (ya that's right, players can build zones!) and the daily lives of everyone (and their family for Christmas!) involved. Any interested readers should check us out, we're a lot of fun to play with and the world is huge--not to mention ever expanding. I think 3 zones should be out soon, one hopefully in less than a week Join us and come say hello! |