05-30-2002, 05:12 PM | #1 |
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Join Date: Apr 2002
Location: Aberdeen MD
Posts: 56
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05-30-2002, 06:28 PM | #2 |
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Join Date: Apr 2002
Location: The States
Posts: 116
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Please put telnet addresses and web addresses in your signature if they are not related to the topic. (Please check out my mud is only a valid topic in . It is certainly not valid for a topic in Building.) Signatures may be turned on and off allowing the user to determine if they choose to see them.
On topic, Puff and Annoying newbie are stock mobs, they do not qualify as being interesting. I hope your post was being tongue-in-cheek. My definition of an interesting mob is one with good descriptions and progs that fits in the area. Any other opinions on what is a interesting mob? Neranz Laverani, Seeker of Knowledge |
05-30-2002, 09:35 PM | #3 |
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Join Date: May 2002
Location: Mississippi USA
Posts: 142
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Considering the reference to 'annoying newbie' and 'puff' that has to be assumed a newbie zone. As such a context, I'm a proponent of introducing the newbie to the races and classes that exist in the realm as other players or commonly encountered mobs. A suitable level as well as suitable used skills encountered by a newbie go a long way in teaching what mobs to be careful around and what can be easily killed.
As to actual descriptions, the choices are as endless as your imagination but you do have helps by looking at the descriptions of your own players. Be creative though, an elf mage doesn't always have to be a pointy eared, robe dressed geezer. Iluvatar |
05-31-2002, 12:14 PM | #4 |
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