08-22-2003, 04:23 PM | #1 |
New Member
Join Date: Aug 2003
Posts: 5
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DeimosMUD2 is a new CircleMUD that has a codebase that has been developed for 3 years so far and that is currently undergoing a codebase version update and many overhauls. Our coding plans currently consist as follows: Before we open we will feature unique object creation, factions in the world that dynamically battle one another for control of territory, NPC Jails, Realistic object code/ carrying code.
We currently trying to build an extremely dedicated staff who shares our vision of creating a truely great MUD that has a playerbase of at least 100 players. We will accomplish this goal by relying on our already large dedicated staff, and our strict Gothic/Medieval/Waring Factions theme, that is both unique and at the same time grounded in classic MUD doctrine of how a medieval theme should be laid out. Our administration staff is very reliable and experienced. We have 4 coders which will help solve problems and advance our visions from the coding aspect fairly quickly, as well as provide support on any commands/code issues. We have 3 Admins who all have at least 3 years of experience in their field, and one has owned a MUD of his own. In short we are not a staff of young kids who don't know anything about starting a new MUD, and have a stock codebase. Builders: We are looking to hire a large number of dedicated builders who have at least some experience building with OLC and nearly perfect grammar, to help us build our all custom world that contains no stock rooms whatsoever, as we have purposely erased all of them.(That includes the main city! ) These people should be willing to spend a good deal of time on Deimos in order to make it great. One requirement is you must not be an immortal on another MUD. Theme Developers: We are also are looking to hire people to help further develope our theme. In this position you will serve two main roles, first is, writing addition storyline and theme material, and when we open for mortal play, running rp events and quests, and second approving Building as well as code related elements that effect the roleplay and theme aspects of the game. To fufill the requirements for this position you must have previous RP experience, or have a background that requires creative writing, or have taken classes that have to do with creative writing. You must also have the disticint desire to create a truely original theme, that will captivate players and other immortals alike. If you are interested connect to For building contact Zyre on the board or gossip for assistance. For Theme developement contact Ockham or Vanyel in the same way. |
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